Cyberpunk 2077: developers speak out about launch, they believe 'premature'




 About 20 developers have shared their thoughts on the state of Cyberpunk 2077 after Marcin Iwiński's apology video.

According to these testimonies, recounted in a report written by our colleagues from Bloomberg, the many bugs particularly visible on the old-gen versions of the game were well and well known. CD Projekt Red President Adam Badowski responded promptly to the post.



Aim for the moon ?

At the microphone of Bloomberg, twenty former and current developers of the Polish studio returned to the complicated launch of Cyberpunk 2077. According to them, the glaring problems of the Xbox One and PS4 versions had indeed been revealed by external tests. These revelations would contradict what Marcin Iwiński explained in his apology video last week.

According to this new report, the developers, tired from a long-lasting crunch, did everything they could to fix what could be repaired following the postponed release of the game from November 19 to December 10. They were aware, however, that the launch of Cyberpunk 2077 was still premature as it stood.

The developers interviewed report a game that really started its development in 2016 and should have been released at best in 2022. Along the way, Cyberpunk 2077 experienced a change of engine that required re-adaptation of all the work previously done. . Some of the developers interviewed also deplore a forced marketing campaign. The Bloomberg report denounces in particular the gameplay demo presented in 2018, considered as “false”, in particular for certain elements presented not appearing in the final game.



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CD Projekt Red director responds

The report also looks at the articulation of the work between the 500 employees working on Cyberpunk 2077, a team twice as large as that of The Witcher 3. The developers interviewed believe that the team was too large to be managed. effectively. Some have also left development along the way, at odds with the vision of CD Projekt Red director Adam Badowski.

The latter, who was not questioned in connection with the Bloomberg article, cracked a response on Twitter.






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In his response, the director of CD Projekt Red dwells particularly on the demo presented in 2018 and described as 'false', explaining that it is part of the process of non-linear development of a game. He also insists on the fact that all “work in progress” gameplay demonstrations presented two years before the release of a title are destined to evolve with the final product.

He also goes over the relevance of the report and the opinion of the 20 developers, most of them former employees of CD Projekt Red. The director of the Polish studio estimates that this is a sample which falls short of reflecting the opinion of 'most of the members' of a team of 500 people.

Anyway, the CD Projekt Red team is currently working intensively on fixing the many bugs present in Cyberpunk 2077. The release of free DLCs and updates has been postponed for the Xbox Series X versions. | S and PS5, later in the year.


Source : Bloomberg


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