DualSense test: the PS5 gamepad keeps its promises of immersion

 

 


 

 

 Like Microsoft, Sony took advantage of the change in console generation to renew its gamepad. Unlike the American, however, the Japanese innovated much more with a controller that changes the habits of players.

 

 

read also:   PS5: You can now customize the DualSense controller

 

 

Sony DualSense

  • Improved ergonomics.
  • Precise and practical adaptive triggers.
  • Surprising haptic feedback (in a good way).
  • Built-in microphone.
  • Good level finishes.
 
  • L1 / R2 buttons a little 'knock'.
  • Heavier than the Dual Shock 4.
  • Autonomy a little tight. 
 
 
 
 
Surprising its world, Sony unveiled its new joystick before even knowing the design of the PlayStation 5. Another surprise, the DualSense clearly breaks with Sony’s past Dual Shock. The joystick is meant to be much more innovative with the integration of haptic technology and its famous ‘adaptive’ triggers. So, is this really the best pad ever imagined by Sony?
 
 
 

 
 
 

Sony DualSense Datasheet


Logically delivered as standard with the PlayStation 5, the DualSense is of course available separately and it fortunately does not suffer from the same stock shortages as the console. However, unlike what Microsoft is doing, Sony currently only distributes one version of the controller, white like the PS5. 
 
 
The Sony DualSense is:

  • Connection: wireless or wired (cable not included).
  • Playful orientation: versatile.
  • Number of buttons: 12, two of which are integrated into the sticks.
  • Number of triggers: 2, analog.
  • Headphone jack: yes, 3.5mm jack.
  • Vibrations / Force feedback: yes, vibrations.
  • Dimensions: 158.7 x 107.2 x 62.7 mm.
  • Weight: 282 grams, integrated battery.
  • Compatibility: PlayStation 5, Steam.
  • Price and availability: already available, at € 69.99 .
 
 
Note that as was the case with the previous Dual Shock 4, Sony powers its controller with a battery built into the body of the beast. It will be difficult (impossible?) To replace it when it is at the end of its life. On the DualSense box, Sony specifies “to connect or charge the controller, use the USB cable supplied with the PS5 console”. It does not deliver any cables with the controller.
 
 
 

 
  

 

Bigger, more ergonomic


So once is not customary, Sony has considerably revised the design of its official gamepad and, first of all, we notice that all the controls are more integrated into the shell of the controller: finished the characteristic plates of the Dual Shock 4 In the same vein, the DualSense has longer handles, less 'inclined' than the official controller of the PS4. Two major changes that bring DualSense closer to Xbox gamepads. 
 
 
 

 
 
However, Sony has not drawn a line on all its specificities and it retains, for example, the symmetrical design with the two mini-sticks at the same level. The shape of the 'caps' of these sticks is unchanged and the touchpad remains in place. Of course, the DualSense retains the square, triangle, round and cross buttons of its ancestors and it still has that built-in battery. If its capacity is improving significantly (1260 against 800 mAh), this is not enough for the autonomy of the pad to make a real leap: we can count on ten to twelve hours of play. 
 
 
 

 
 

The most immersive pad of the moment


Why so 'little'? Quite simply because Sony has implemented new functions that are as interesting as they are energy intensive. Thus, the L2 / R2 triggers now benefit from an “adaptive” stroke: the trigger more or less resists being squeezed according to the data sent by the game. In fact, this is remarkable and allows one to imagine d 'innumerable applications from the traction of an arc to the management of an accelerator / brake. 
 
 

 
 
 
Sony also offers haptic feedback to enrich the traditional vibrations. There, we get closer to what Nintendo offers with its Joy-Con and we enjoy better immersion. The most obvious example is the possibility of realizing the surface on which our character evolves. Features that may seem gadgets to some, but which constitute a real plus ... provided that the developers exploit them.
 
 
 
Note also that, on PC, they are currently not accessible. In fact, we have to be careful: the overall rating we give is reflected on PS5. On PC, we still take advantage of the excellent directional cross and general ergonomics, more successful than with the Dual Shock 4. Perfection is not of this world, let's mention the side a little 'knock' of L1 / R1 buttons, the relative quality of the microphone (which is still very practical) and the impossibility of using the 3.5 mm jack on a PC.
 
 
 

 

Sony DualSense: Clubic's opinion


Sleek and, of course, perfectly suited to the PlayStation 5, the DualSense is an excellent controller that innovates in many ways. It offers a game experience that is significantly different from what a Dual Shock 4 could offer and makes us very much regret that adaptive triggers or haptic feedback are not available on PC. We also regret - and this time regardless of the platform - that the autonomy is a little low and that the controller is heavier than the Dual Shock 4. On PS5, it fully deserves an 8/10, but note that for a PC user, the rating drops a notch. 
 
 
 

Sony DualSense

 

Most

  • Improved ergonomics
  • Precise and practical adaptive triggers
  • Surprising haptic feedback (in a good way)
  • Built-in microphone
  • Good level finishes

 

The lessers

  • L1 / R2 buttons a little 'knock'
  • Heavier than the Dual Shock 4
  • Autonomy a little tight


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